- Unbalance has been reworked, its effects will now significantly decrease the victims' ability to defend themselves.
- Punch average damage has been lowered. On the other hand, punch may now floor unbalanced targets.
- Thieves can use fade with no arguments to leave a battle without leaving the room. Some penalties apply in special cases.
- A successful case will now benefit a thief's melee attacks against its victim for a few rounds.
- Stronghold inns are now nosummon. Clan members are no exception.
- Charmed mobs will no longer drop spell components when they die.
- Stronghold sofas will no longer disappear after a while.
- A bug with the duration of disorientation effects has been fixed (they lasted too long)
-Adepali
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