Recent Posts

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Game Ideas / Re: Sky scouts
« Last post by Jorake on June 24, 2020, 07:39:49 PM »
Thats my whole point... why does everything have to be made to compete with all the other things? Sky is single handedly the best dps in the game. Nothing else even comes close. So why should it also play the part of a miniature healer? 
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Game Ideas / Re: Sky scouts
« Last post by Gnua on June 24, 2020, 01:28:04 PM »
Nah. Not even close for duo warrior. 2x mages would have a way better shot at it. Even duo skys

warrior + cleric can probably do a lot more than sky + anything.  skies and mages are two things that cannot form half of an effective duo.
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Game Ideas / Re: Sky scouts
« Last post by Jorake on June 24, 2020, 01:18:15 PM »
After thinking about it.. the goal shouldn't be to bring skys up; it should be to bring all other OP classes down. Nerf everything by a good 20%
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Game Ideas / Re: Sky scouts
« Last post by Jorake on June 23, 2020, 10:33:42 AM »
Nah. Not even close for duo warrior. 2x mages would have a way better shot at it. Even duo skys
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Game Ideas / Re: Sky scouts
« Last post by Gnua on June 23, 2020, 07:29:56 AM »
Yeah but its the same shit.. if you want to do those zones, use a class combo that works. Don't try to make your off meta combo into something its not.

I'd like to petition that warriors get 2 6th circle spell slots for heals and 1 8th for steel. So i can duo warrior 95% of the game

I think you already can duo warrior 95% of the game.  mage and sky scout are the two things that cant.
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Game Ideas / Re: Sky scouts
« Last post by Jorake on June 21, 2020, 05:42:52 PM »
Also, elite zone were brought into it because that's the limitation. You can 2man things like ft or dko etc as a sky plus barb or paladin or dk. I guess it seems like you want more than that out of classes that don't have healing. So you want to put healing on them to make up some of that.
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Game Ideas / Re: Sky scouts
« Last post by Jorake on June 21, 2020, 05:32:38 PM »
Yeah but its the same shit.. if you want to do those zones, use a class combo that works. Don't try to make your off meta combo into something its not.

I'd like to petition that warriors get 2 6th circle spell slots for heals and 1 8th for steel. So i can duo warrior 95% of the game
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Game Ideas / Re: Sky scouts
« Last post by Gnua on June 21, 2020, 08:32:39 AM »
My suggestion has been completely taken out of context.

I suggested an instinct with a 2-3 tick cool down that cures for 200ish to make tank + sky slightly more viable. They will still be inferior to any tank healer combination, and that's appropriate.

I'm not sure why elite zones come into the conversation at all. One 200hp cure every few minutes isn't going to open many doors in that regard....

maybe vulture could let groupmates consume corpses as well
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Game Ideas / Re: Sky scouts
« Last post by Jorquin on June 21, 2020, 02:21:09 AM »
My suggestion has been completely taken out of context.

I suggested an instinct with a 2-3 tick cool down that cures for 200ish to make tank + sky slightly more viable. They will still be inferior to any tank healer combination, and that's appropriate.

I'm not sure why elite zones come into the conversation at all. One 200hp cure every few minutes isn't going to open many doors in that regard....
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Game Ideas / Re: Sky scouts
« Last post by Rhys on June 20, 2020, 06:50:31 PM »
Easy fix. Make 3 char playable. 1 tank, 1 cure, 1 damage.
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