Recent Posts

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General Discussion / Re: Reasons I probably won't play anymore.
« Last post by Heo on May 17, 2019, 11:19:56 AM »
Haha, fair. 

Maybe one day I will be able to break my addiction to this crazy text based game, but today is not that day.
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Game Ideas / Re: Advanced Magical Training
« Last post by blackmagus on May 16, 2019, 10:00:51 PM »
Don't sweat it blackmagus. You are, quite frankly, wrong a lot.

Mom?
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Game Ideas / Re: Advanced Magical Training
« Last post by Chisul on May 16, 2019, 11:40:32 AM »
Don't sweat it blackmagus. You are, quite frankly, wrong a lot.
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General Discussion / Re: Reasons I probably won't play anymore.
« Last post by Kam on May 13, 2019, 09:00:47 PM »
We will be removing all new zones in 4 months.


To spite Heo.
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General Discussion / Re: Reasons I probably won't play anymore.
« Last post by Heo on May 13, 2019, 02:11:29 PM »
Wanted to comment on the zone revamp thread, but it's locked.

Super excited to explore new zones and a lot of other content that I've be discovering lately.  Sadly, have started a new company and so for the next 4 months or so at least will likely be too busy to risk addiction here, hopefully this wipe will still be going on when the company either is wildly successful and I can hire some more people or it fails miserably and I need some good video game consolation.

Cheers all.
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Game Ideas / Re: Advanced Magical Training
« Last post by blackmagus on May 11, 2019, 11:59:01 PM »
I was one of those folks who complained the loudest when the mage class was first broken down into robes and frankly, I was wrong. It was a great change.
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Game Ideas / Re: Advanced Magical Training
« Last post by Terk on May 11, 2019, 10:01:06 AM »
It’s funny to me that people like the conclave test. While I thought they were awesome and fun, I only remember hearing complaints about that content for years!
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Game Ideas / Re: Advanced Magical Training
« Last post by blackmagus on May 09, 2019, 03:38:48 PM »
I'd agree that such guests and mini-zones would be useful to a good number of classes, either to explore skills, learn tactics or other useful features.
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Game Ideas / Re: Advanced Magical Training
« Last post by Kadaj on May 09, 2019, 05:09:21 AM »
However, what I do wish to see is more of the puzzles/problem solving in class quests. The mage quest has got to be my favorite and most memorable thing to solve in this game. it was intricate, had a lot of aspect to it that were amazing and I think every class should get the chance to do one like that.
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Game Ideas / Re: Advanced Magical Training
« Last post by Kadaj on May 08, 2019, 01:58:59 PM »
I believe the two newest zones had to goal in mind of teaching people how to explore. I don't think the game needs another one, especially one targeted at the lowest played class.
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