Recent Posts

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Game Bugs / Re: Magical Anchor
« Last post by Tajs on September 23, 2018, 05:30:43 AM »
Is it intended to be useless?
It's essentially useless when we can't rely on a minumum duration on the anchor. I've anchored, poofed out and tried to poof back and anchor was gone. I've seen a 2min duration on it maximum, which is fine. Also it seems to disappear with zone repop, which is also fine and removes the instant repop/skipping parts of zone issue.
Just please up the duration, so it can be relied on? 2-5 mins seems fair to me
2
General Discussion / Primal Fury still borked... paste below will prove it!
« Last post by Kir on September 23, 2018, 03:56:31 AM »
Milli barely slashes King Deleznar.
Milli bruises King Deleznar with his bludgeon.
King Deleznar's blow is absorbed by Milli's armor.
Milli's dance flusters King Deleznar, causing him to whiff!
King Deleznar's blow is absorbed by Milli's armor.
Notor massacres Sinidial with his crush.
King Deleznar heroically rescues Sinidial.
Mack connects with a precision thrust, wounding King Deleznar severely.

431H 132V 1X 61.97% 5402C [**Milli:Perfect**] [**King Deleznar:V.Good**] Mem:2 Exits:S>

Milli tells your group 'IiiINnnNTttTOooO the breach, (tm) OC'

431H 132V 1X 61.97% 5402C [**Milli:Perfect**] [**King Deleznar:V.Good**] Mem:2 Exits:S>

Milli charges into the breach, sounding a great yell.

431H 132V 1X 61.97% 5402C [**Milli:Perfect**] [**King Deleznar:V.Good**] Mem:2 Exits:S>
c 'prim f' me
You utter the words, 'primal fury'
The spirit of Commander Datu Abyssal lets go with a furious scream.
The spirit of a royal elven guard lets go with a furious scream.
Mack lets go with a furious scream.
A wild fury rushes over you.
Notor lets go with a furious scream.
Vanilli lets go with a furious scream.
Milli lets go with a furious scream.
Syug lets go with a furious scream.

431H 132V 1X 61.97% 5402C [**Milli:Perfect**] [**King Deleznar:V.Good**] Mem:2 Exits:S>

Syug utters some strange words.
Your skin begins to tingle as a rejuvenating wave of magic washes over you.

431H 132V 1X 61.97% 5402C [**Milli:Perfect**] [**King Deleznar:V.Good**] Mem:2 Exits:S>

King Deleznar utters the words, 'barkskin'.
King Deleznar's skin thickens into a protective bark.

431H 132V 1X 61.97% 5402C [**Milli:Perfect**] [**King Deleznar:V.Good**] Mem:2 Exits:S>

Sinidial stands up.

431H 132V 1X 61.97% 5402C [**Milli:Perfect**] [**King Deleznar:V.Good**] Mem:2 Exits:S>

With a twinkle, a cloud of light moves closer to Mack.
A few of Mack's nastier scrapes disappear.
With a twinkle, a cloud of light moves closer to you.
But he looks fine!
You feel a very slight tingling sensation.
Milli heroically rescues Mack.
Milli gracefully steps aside as King Deleznar attacks!
King Deleznar misses Milli with his stab.
King Deleznar's blow is absorbed by Milli's armor.
Milli barely slashes King Deleznar.
Milli barely bludgeons King Deleznar.
The spirit of a royal elven guard's powerful hit makes King Delezn
3
Game Bugs / The Newt
« Last post by Hoodoo on September 20, 2018, 07:49:08 PM »
10  Bountiful Breath       Your pet's 'water         0   1   | 5000  0  2
                           breath' spell will now   
                           affect extra friendly   
                           targets.                 

At best, this will be superfluous now: at worst, it will cause lots of hilarious 'bul bul' spam.
4
Game Bugs / Re: Magical Anchor
« Last post by Kam on September 16, 2018, 09:33:33 AM »
It is working as intended. In previous wipes it had not been.
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Game Bugs / Magical Anchor
« Last post by Tajs on September 16, 2018, 01:48:40 AM »
Anchor only seem to last until tick, is that supposed to be like that?
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Questions and Answers / Re: zone Q&A
« Last post by Dagda on September 13, 2018, 08:22:22 AM »
The IRC channels of old have all been converted into Discord channels.
I'm sure there are some folks out there who would be willing to rope you in, just ask around when you get into groups.

Most people don't invite me into theirs though.. :(

Kender ruin everything is why. Sorry man!
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Questions and Answers / Re: how important is legend?
« Last post by kanu on September 11, 2018, 07:05:13 AM »
Legend warriors come with Assault and Fortress. Assault is an offensive skill, fortress is a defensive skill. I've mostly not seen much benefit of Fortress in the groups I've been in, since usually my warrior is bashing and not tanking. Assault is pretty terrific when it goes off though as you can do a tonne of damage in a round. Also, Legendary Warrior bash and punch are pretty awesome and noticeably better than non-Legend.

But yes, some of the improvements in the Legendary version of a class are much more noticeable.

David

ps. If you spend 600k coins and 30 ranks on haste you may end up disappointed.
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Questions and Answers / Re: how important is legend?
« Last post by el conquistador on September 10, 2018, 10:33:27 PM »
interesting so some legend classes are not as legendary as others. 

ok thanks for the input guys.  might skip legendary on my basher this time and try for auto haste!
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Questions and Answers / Re: how important is legend?
« Last post by hanlon on September 10, 2018, 03:36:57 PM »
To get a clearer picture between non-legend and legend, one needs to only take a look at the Shaman class. Compare pre-legend shaman to legend shaman and you can easily see the power spike.
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Questions and Answers / Re: zone Q&A
« Last post by zachlee47 on September 10, 2018, 09:02:37 AM »
Thanks for the info on Discord, I have been soloing at this point, trying to rebuild alias and triggers so I don't make a (bigger) fool of myself in groups.  Thanks for the response Kam
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