Arctic Mud
ArcticMUD => Game Ideas => Topic started by: gulca on December 05, 2018, 07:51:18 AM
-
This is probably 20 years too late, but it would be great for new comers to play the game.
I'm talking specifically about casting spells. I cannot understand why spells can't be implemented like skills usage.
instead of
c 'heal' bob
it should just be
heal bob
the ' really ticks me off in the early days, especially when you try to cast something in the heat of battle.
Is it really that hard to come up with a set of keywords for spells per class that doesn't involve typing c 'spell'?
Have it an option to turn it off for expert users.
on top of my head, here are some that I used in my alias
mm: c 'm m'
ble: c 'bless'
heal: c 'heal'
harm: c 'harm'
wor: c 'w o r'
bli: c 'blind'
sanc: c 'sanctuary'
cc: c 'cure crit'
Imagine these are actually in built to the class. You don't need a mud client to play.
Also I can't imagine why one would need the tick to parse the spell when you have key word like cast and mem and forget. Isn't it redundant?
-
See also, learning to type.
-
:D
I'd just like one:
That csat means the same as cast.