Can we go ahead and get rid of renting costs for items and decays? How old are most of us now? How many real life responsibilities do most of us have now? How much time do we have to actually play this game now? Yeah it was cool and all when we were in middle/high school and college, but most of us are adults with families and jobs now. It's just such a turnoff to me, that when I log in to play this game that oh, there goes my gear due to deadbeating or just straight up rent decay. What point do these things actually serve? Preventing deeprenting? Equal distribution of shinies? If that's the case then can we try to experiment a wipe with low load %'s and no_limit? Oh, but then "Too many people running around with dragon orbs". So what? Atleast all those people running around with dragon orbs would be having fun. Really, what is the crime if we have more than three people running around with dragon orbs? Is the apocalypse going to happen if there is suddenly more than one ancient.green.sword again? I love this game, but as you get older you have so much less time to take care of item upkeep due to rent/decay restrictions. What about no_decay? Then it becomes an argument of "What's going to happen with all those items lying around? Easy. Items don't decay over time when used/carried/in a container. However if an item is left on the ground, 10 tic decay, boom. If that's not enough, how about removing the necessity to use drain magic scrolls or spells for motes? How about maybe a new command that each character gets, say "mote/destroy object" which would then destroy it/give you whatever motes you would get for the item? Rant over. Have a good day.