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91
General Discussion / Re: how is randoming still a thing in this game?
« Last post by gulca on October 31, 2021, 08:14:09 PM »
"pvp" is so stupid in this game. 

a spelled mage can just relocate to me wherever i am in an instant and have both of my guys cc'd before i know what is happening.  there is nothing sporting or interesting about it.  its an execution.  and then after i re-enter the game he kindly lets me know he didnt loot.  he didnt even want my stuff.  so why did he do it? 

even if i wanted to fight back (which i dont) the power gap between him and me is so huge i would never be able to kill him.  and if i tried it would probably just excite him making him kill me more and more.
 
you cant even call this pvp.  this is more like a full grown man seeing some kids having fun playing basketball so he takes their ball and kicks it onto the roof.  because making them suffer is fun.  and what can the kids do to him really?  in this park that kind of behavior is allowed.

its pretty rare to get randomed in this way, but it doesnt feel good. if i want to keep playing this game i have to just cross my fingers that maybe no one will kill me today.  while at any moment on a whim, a sociopath can just come and destroy my fun in seconds.  Or i can just go play basketball somewhere else.

Well, if somebody relocated to you, they were lagged for an entire round giving you time to perform an action against that player. You either have to bash\lag\stun them or recall. Fight or flight. Arctic for the time being is still a game that requires some skill and quick thinking. I have gotten pked this wipe to two black robes relocating to my group. It sucks when you aren't paying attention and dont react quick enough but it is indeed on you. The immortals have added several ways to combat being nightmared but depending on your classes you may not have the right setup to counter them. If you dont, you need to be aware of who is logged on the game and where the danger lies. Arctic is only fun when danger is involved. The game is waaaayyy too simple from a pvE aspect without the pvp. The game was designed around pvp, not pvE. You cannot be an elite player in arctic without having at least a strong awareness of how to avoid\react to being attacked. Every old school player in this game has been pked more times than they can count. Im sure ive died in pk over 200-500 times. Learn from your mistakes and improve.

I think what is lacking is a disclaimer and a expectation set for casual new players. A warning of some sort so that hours and hours of game time doesn’t disappear in a couple rounds of meaningless pk overkill.

In this case, the public stance is ignorance is not an excuse. Playing this game and  ignoring the existence of randomers that might and will take all your effort from you in 4 seconds flat is unwise.

How does a normal player deal with this? Some already gave their advice. For a peaceful zoning group to coexist with others, you need as many survival techniques:
1. Be efficient in leveling from ground up. The more technical you are in leveling from lvl 1 and from a DT, the faster you are in getting back to the same moment you got pk or Dt or death in zone.
2. Be friendly to different clans. Most randomers have been around and been in your shoes. If you know his main char, its less likely you will get hit.
3. It is also easier to get access to xp and ranks and items if you are good with other clans. All you need is an access to easy coins.
4. Have 2 sets of characters. One for exploring unknowns and one for popping items. That way, you can be caught idling trying to solve a zone and not worry about losing good items.
5. Have triggers that auto recall whenever someone aggros you. Especially relo or casting spell. Better be safe than sorry.
6. Many players will tell you, knowledge is more important than a few unrecoverable deaths. Again this goes back to #1. You need to be efficient and keep the leveling as procedural as possible. Make a plan of all the things you need to hit from level 1 to legend.
7. Lastly, this game will never get rid of the pk mechanic. You need to take the precautions on your side to enjoy this game. It’s not that bad really.

Hope you will stay around with your friends.
92
Game Ideas / Re: Zero Weight Evocation Shop Bought Low Comp
« Last post by Dafin on October 31, 2021, 12:57:51 PM »
You can frag with shocking grasps if you're red :) There are some 0 weight alteration comps in the shops.
93
General Discussion / Re: how is randoming still a thing in this game?
« Last post by Kir on October 30, 2021, 03:11:00 PM »
"pvp" is so stupid in this game. 

a spelled mage can just relocate to me wherever i am in an instant and have both of my guys cc'd before i know what is happening.  there is nothing sporting or interesting about it.  its an execution.  and then after i re-enter the game he kindly lets me know he didnt loot.  he didnt even want my stuff.  so why did he do it? 

even if i wanted to fight back (which i dont) the power gap between him and me is so huge i would never be able to kill him.  and if i tried it would probably just excite him making him kill me more and more.
 
you cant even call this pvp.  this is more like a full grown man seeing some kids having fun playing basketball so he takes their ball and kicks it onto the roof.  because making them suffer is fun.  and what can the kids do to him really?  in this park that kind of behavior is allowed.

its pretty rare to get randomed in this way, but it doesnt feel good. if i want to keep playing this game i have to just cross my fingers that maybe no one will kill me today.  while at any moment on a whim, a sociopath can just come and destroy my fun in seconds.  Or i can just go play basketball somewhere else.

Well, if somebody relocated to you, they were lagged for an entire round giving you time to perform an action against that player. You either have to bash\lag\stun them or recall. Fight or flight. Arctic for the time being is still a game that requires some skill and quick thinking. I have gotten pked this wipe to two black robes relocating to my group. It sucks when you aren't paying attention and dont react quick enough but it is indeed on you. The immortals have added several ways to combat being nightmared but depending on your classes you may not have the right setup to counter them. If you dont, you need to be aware of who is logged on the game and where the danger lies. Arctic is only fun when danger is involved. The game is waaaayyy too simple from a pvE aspect without the pvp. The game was designed around pvp, not pvE. You cannot be an elite player in arctic without having at least a strong awareness of how to avoid\react to being attacked. Every old school player in this game has been pked more times than they can count. Im sure ive died in pk over 200-500 times. Learn from your mistakes and improve.
94
Game Knowledge / Re: Class Specific Item Set
« Last post by Dafin on October 29, 2021, 11:13:28 PM »
Is it just me or full scout set looks inferior to other class sets?
I definitely notice the difference with 4/6 set but 6/6 looks weak compared to warrior or shaman set. Though it feels the easiest to collect.
95
Game Ideas / Zero Weight Evocation Shop Bought Low Comp
« Last post by Hoodoo on October 28, 2021, 08:45:38 PM »
Please add one. Thank you!

(If there is one and I simply haven't found it, please, dear God, someone tell me.)
96
General Discussion / Re: how is randoming still a thing in this game?
« Last post by mpriki on October 26, 2021, 03:11:16 PM »
Or hire me .i will set for operation "human shield" .
While i am dying you only have to recall fast
97
General Discussion / Re: how is randoming still a thing in this game?
« Last post by Jang Yoo Sung on October 26, 2021, 05:17:14 AM »
i dont even really blame the player....well maybe a little bit.

but there are jerks in any game.  the real question is why is it allowed?  for the price of 2 ticks of mem one asshole can erase hours and hours of work from me with no risk and no consequences.   and he could do it again every day if he chose.  if i was stupid enough to keep playing that is.  i am expected to do what? beg this person for mercy?  or maybe just put my head down and continue playing and just accept that whenever they feel like it other players can to ruin my progress with little to no effort?

i cant even imagine how many players the game has lost to this.

to be fair...that guy prolly put in waaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaay more hours than you did bro
you will learn to recall when someone relos to you and learn to highlight randomers so that when they come on you are more careful
or maybe join a clan they will protect you or you can hire corey as a mercenary

98
General Discussion / Re: how is randoming still a thing in this game?
« Last post by Hoodoo on October 25, 2021, 07:45:52 AM »
Sorry, yeah, I meant Old.Corey, or randoming Corey. :) The version prior to the currently, friendly zoning Corey. Lost a few sets to Old.Corey. :)

Oh, my sweet summer child.  Be glad you didn't play when Rise, or Corey, or highlight by association pk were things.

Yes, it sucks to eat the random hit, and that guy was a duck for doing it.  But, it is a rarity these days. The imms have helped with this quite a bit after 25 years of "PK is holy, we must not interfere."

Hey I'm still playing. You can call him old_Corey. Or young Corey, whatever you prefer. I don't do that anymore.

At least not as long as I'm not playing a thief...
99
Game Ideas / Cerebral Graft: Why is this spell?
« Last post by Hoodoo on October 25, 2021, 07:32:49 AM »
Cerebral Graft is a 9th circ black robe buff, which loads next to mind afire.  As a comparison of the two, graft is useless as tits on a boar. Why is this?

Black robes have black rune, which protects against almost all effects MINDSHIELD protects against.  Cerebral Graft has no other purpose: merely MINDSHIELD.   As a runed/AMS caster, MINDSHIELD is largely useless, certainly not worth a rend slot.  And yet, this spell holds pride of place in the spell list next to mind afire, a +spelldam true seeing buff with longer duration and without the PITA usage requirements of graft.

Now, I accept that there may be 1 or 2 high-end debuffs that rune doesn't protect against, and perhaps as a secondary benefit, mindshield is of use there. However, that's far from an appropriate description of a 9th circ mage buff which loads off 8man mobs.  Please revisit this spell, and add stats of use to it comparable to the other 9th circ end-game mage buffs.  As it is, I used it a few times, read the help file, cried silently, and stopped memming it.

It's simply useless, and it shouldn't be.

Jason
100
Game Ideas / Re: Remove strongholds - too long for idea command
« Last post by Dafin on October 24, 2021, 09:05:07 PM »
And it makes easier for newbs to scavenge books/gear. I remember checking myth inn floor once in a while because it was near solace.
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