Author Topic: Commercializing the thing for the LUBE project's sake  (Read 2181 times)

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Jozheg

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Commercializing the thing for the LUBE project's sake
« on: April 07, 2014, 11:58:49 AM »
With all the LUBE details announced, I see no place for myself within the new game's playerbase.
Maybe others would get interested in what I am going to propose, but I only speak for myself.
If you'd save the present state of the MUD in an installable non_multiplayer archive, I'd download it for my personal use for virtually any reasonable amount of money. Reasonable would make it $100-$200-$300, maybe even $500, it's ok, as soon as you have a good, not destroyed, yet game for your exploration.
You've got nothing to lose, as the LUBE thing is completely different in mechanix, you're only here to obtain.
Deal?

Just imagine! Unzip it, and you have the whole legendary soft and shiny old-school (well, almost) ArcticMUD under a simple push of the enter button finishing the #connect 127.0.0.1 line!

Aristox

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Re: Commercializing the thing for the LUBE project's sake
« Reply #1 on: April 07, 2014, 01:08:18 PM »
No.