Author Topic: Delayed blast fireball  (Read 7815 times)

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Dralan

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Delayed blast fireball
« on: January 06, 2014, 12:50:00 AM »
I really love the idea of this spell but in its current form it seems a little useless. If you set it to long it doesn't go off until all the mobs or players is already dead normally and the damage of this spell doesn't seem to match the wait long state. Is there any chance we could get this spell changed to make it more useful?
« Last Edit: January 06, 2014, 01:03:32 AM by Mitch »

Jorquin

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Re: Delayed blast fireball
« Reply #1 on: January 06, 2014, 05:05:11 AM »
yeah its in a bad spot right now, has been for a long time.

gulca

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Re: Delayed blast fireball
« Reply #2 on: January 06, 2014, 10:20:54 AM »
I remember playing the dragonlance TSR games and the difference between a normal fireball there and delayed blast fireball were

1. Immediate casting for delayed blast fireball, while normal fireball takes a while to prepare (usually end of the turn). This makes normal fireball easy to disrupt.
2. Higher dice roll per level.
3. Goes through magic resistance.

The mechanics are kinda odd (given the spell of the name) but it does make sure delayed blast fireball is a notch better than a normal fireball.

Here in Arctic, maybe the following tweak might be worth the while.
1. Each cast allows up to 5 ticks. cast 'delayed blast fireball' <secs> (turns into a fireball gem in the room)
2. Each casted fireball gem stays in place until the following happens:
    a. the timer runs out, and it turns into a fireball
    b. the spell owner triggers the fireball gem using touch (can't be para/held/sit) with no lag. touch gem.fireball
3. Higher dice roll (avg should be higher than a normal fireball)
4. No frag

To make things more fun (yeah not going to happen), you can make it an actual item after casting. Here is an example.
>cast 'delayed blast fireball' 300
>Palin utters the word 'delayed blast fireball'
>A fiery gem appears in Palin's palm.
>place fireball.gem Popo.
>You magically attached the fireball gem onto Popo and giggles like a maniac.
>Popo panics and tries to drop the fireball gem but fails miserably.
>Popo panics and tries to drop the fireball gem but fails miserably.
>touch gem Popo
>The gem of fireball exploded on Popo causing mayhem in the room.

So, you can cast multiple fireball gems, set it to people.
Gem is no drop but lootable.
Trigger'able at anytime before the timer as long as caster is in same room as gem and is not held/sil/para.
Works in no magic room (as in triggerable in no-magic but you have to cast it in magic room).

Benefits and abuse?
You can collect multiple gems and set them all in a single round.
Set a few on a main tank that is immune fire (or a trash), and send him to out 1 round before timer ends.
« Last Edit: January 06, 2014, 10:24:05 AM by gulca »

Jorquin

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Re: Delayed blast fireball
« Reply #3 on: January 06, 2014, 11:03:01 AM »
or you could just make the damage at a level where its not completely useless

Aristox

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Re: Delayed blast fireball
« Reply #4 on: January 06, 2014, 11:14:41 AM »
Do not expect any changes.  We are reworking a lot for next wipe, so this wipe is going to stay pretty stagnant except for crash bug fixes and abuse fixes.

Dralan

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Re: Delayed blast fireball
« Reply #5 on: January 06, 2014, 01:43:26 PM »
Thanks for the reply Aristox. I didn't have time to play in a long time and there is a lot of changes. I really appreciate all the work the staff has done. The game is looking fun.

gulca

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Re: Delayed blast fireball
« Reply #6 on: January 06, 2014, 03:13:35 PM »
Do not expect any changes.  We are reworking a lot for next wipe, so this wipe is going to stay pretty stagnant except for crash bug fixes and abuse fixes.

Ok I deserved this. :)

Just random thoughts that I think might help:
1. flags should not be stack-able in any situation. One check?
2. Change befuddle to static list of 30 generic names instead of going to the database.

Hoss

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Re: Delayed blast fireball
« Reply #7 on: January 06, 2014, 03:32:06 PM »
You got the random part correct.

Aristox

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Re: Delayed blast fireball
« Reply #8 on: January 06, 2014, 04:35:28 PM »
Gulca: Thread hijacking gets you no cheese.

Willoe

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Re: Delayed blast fireball
« Reply #9 on: January 06, 2014, 06:15:05 PM »
Just an idea on this for when there is time to make a change...Perhaps set it as a trap? For when the next person enters the room it will go off? Something along those lines would get it a lot more use!

Bunsen

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Re: Delayed blast fireball
« Reply #10 on: January 06, 2014, 09:48:53 PM »

Set a few on a main tank that is immune fire (or a trash), and send him to out 1 round before timer ends.


And make a Taliban clan to destroy the infidels!

Jorquin

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Re: Delayed blast fireball
« Reply #11 on: January 07, 2014, 01:59:30 AM »
or maybe you could cast it on a piece of food to make it super spicy, then after a delay...

gulca

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Re: Delayed blast fireball
« Reply #12 on: January 07, 2014, 11:47:22 AM »
or maybe you could cast it on a piece of food to make it super spicy, then after a delay...

...after a delay, you breathe fireball at the rate of 1 per 3 rounds for the duration of 16 ticks. burp gas.spicy.bread

Al

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Re: Delayed blast fireball
« Reply #13 on: December 16, 2014, 07:27:40 AM »
I was reading over some old threads, and this one peaked my interest.

Has there been any change to this spell? Or will this change be made next wipe?