Author Topic: Far Sight  (Read 1624 times)

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Dyl

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Far Sight
« on: December 09, 2013, 09:27:24 AM »
I've been playing another game recently - until wipe that is anyway.  I'm missing something from there quite a bit and curious what people think.

On arctic you can scan one room.  Scouts I believe can peer multiple rooms away with some skill thats going to disappear with the class anyway (I believe?  Im ignorant on scouts but remember something like that)

.  The other mud has scans that look like this:
You quickly scan the area.
An elite highwayman who is close by to your south.
An elite highwayman who is almost out of sight to your south.
A rabbit who is not far off to your west.

You can normally in optimal conditions scan about 7 rooms away, changing by room size, light (and your ability to see in light), terrain, etc.

I'd like to see something like this added, be it through items or racial ability.  Doesn't have to be 8 rooms, but being able to scan 2-3 would be rad... even if it lagged a sec.