I have been poking at the mob AI code (calling it AI is very much an overstatement) for another set of changes (which I will detail in a post soon) and I was considering a few upgrades. I am not talking about a massive overhaul, mostly a cleanup to make the code more readable and to assure that it is functional. Once that part is done, I might put some effort into having the mobs make slightly better decisions.
So my question to the players is, should I bother? Would smarter mobile actions be a welcome change or a terrible change?
I am not even sure how much better the decisions would be, but before I put any thought into it I was hoping for some input.
As a brief example of what I am seeing: Mobs are weighted to cast spells, if they have them, WAY more than use skills. So currently a paladin mob might do almost no skills throughout a fight just because it can mem spells, even if none of those spells are useful. That would be changed to allow more avenging faith and strikes, etc.
I am being vague on purpose, so if you want details I will try to provide them, but don't count on it.