I've had all of these gagged since we added the little "*" next to skills that were ready to train.
Removing the messages when you have the * might be possible, I'll see what we can do.
If it is too much of a time sink we will probably pass it over and do more useful stuff.
As far as automatic skill training, not really interested in implementing something like that.
You can only learn so much on your own before you need additional instruction from the guildmaster.
The way that skill training works is pretty simple, here's a fictional example for you:
All skills are based on a numerical range, let's say 1-100.
This range is further broken up into smaller chunks.
Say 1-10, 10-15, 15-20, etc, etc, etc.
Each time you 'cap' one of these individual ranges you have to return to your guildmaster to open up the next range.
The guildmaster knows all the tricks and has mastered the skill, so they have the ability to teach you how to do more, thereby opening up further learning in the skill.