Hey all,
@Nasredin. You got it right, rest of you got it wrong.
@those people who complain about the xp tables, many of you want to be level 30 within hours to go to the big zones to get the big gear. Not on your main char, but in all your 20 chars. You are what we call in Maza Nostra "eq freaks."
Don't pretend that you care about newbies or the inexperienced and the looong xp tables. It is sad. We have grouped with you. We know how you zone. There is no talking, no laughing, no farting. You speedkey through zones, you loot eq, give to your clannies for their multies. Deaths are just a hassle because now you have to do the whole circuit again. Newbies? You wouldn't go near them. They would just slow you down. They type slow, you have to explain things to them and the frustration of certain leaders is palpable: You can hear it through the screen and the text.
You want to hit 5 zones within 2 hours and arm yourselves with as much gear as possible. You want to brag about damage and if you lose it with no cr, you freak out. Freak out as in block capital letters about how you hate all and you quit. Then you become immortal and you pretend how you never really cared about eq or how it was not about eq after all etc etc.
There are great zones in this game that are mid level. The new exp tables made us for the first time to actually zone before 30, to group newbies and not be in a hurry, to enjoy the game by killing gully dwarves and stepping into dts. Your complaints have nothing to do with new players because you have never even been close to a new player. You just speculate and arm yourselves by running your circuits.
@Aristox and Hoss. Times have changed and mud needs to reflect that. You cannot have smaller clans like Maza and Myth in the same boat with big clans who compete over gear. Both clans have recruited new players in our numbers and we have been teaching them the game. But the threat of pk related death and the actual killing against our clans from a number of individuals (or one individual not sure) made the new players quit. When we talk about waste of time in this game, we really mean that we want to zone, have fun and not get pkilled on the way because your current eq freak spelled up mage was bored.
You need to give small clans who do not bot the chance to be PK free somehow. Have a limit on the high end gear they can acquire, we don't mind and we don't care if we don't have no bash items (really, seriously, we don't care). Or have available mediocre clan eq (once SH is build the smith can sell them) which cannot be used from the pkillers and make us unworthy targets. A 4d4 weapon. A 2d7 offhand. A heavy shield. An +1str armor. Something. We will make due and we will wear those all the time.
But somehow, take the threat of pk off those clans who just want to zone. Make it their choice for fun (for years there was talk about an Arena that people could go and have pk fun without any losses). Fix that and you will even see KOS coming back.
Nostramazos