Author Topic: March 8th, 2013 -- A New Wipe, Same Slaughter  (Read 8944 times)

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octan

  • Guest
Re: March 8th, 2013 -- A New Wipe, Same Slaughter
« Reply #15 on: March 10, 2013, 09:43:13 AM »
"make the game fun for a longer period of time"

"but I personally think that having it be more challenging is a great idea."

Imagine this, yore level 29 and you die you instantly lose 8M and THEN you try to go solo xp with all the xp zones you did for the 84th time is maxxed.  Tell me how fun that would be.

I mean I know this is meant to stop trash chars which I totally agree.  But this gimps the soloers, this was implemented BECAUSE of the group XP (xp being too easy) thing, but having 10M xp from level 23 to 24... don't you think it might be too much?  Just imagine how it would be hard for people soloing? I play a sky scout this wipe, which cant solo anything meaningful.

Ok, lets say I SOLO and manage to kill a 50k xp mob and it takes me 5 minutes to do it because of regenning back hps etc.

10,000,000 / 50,000xp = 200 mobs
200 mobs multipled by 5 minutes = 1,000 minutes
1,000 minutes / 60 minutes = 16.6667 hours playtime
play 8 hours a day = 2 WHOLE days of leveling up just from level 23 TO 24.

and that's not including anything that happens in between like sudden deaths etc.

and seriously, this is NOT a challenge of skill or wit, its a challenge of being able to grind.  and grinding to me is not a challenge, its a waste of time.



Rhys

  • Newbie
  • Posts: 27
Re: March 8th, 2013 -- A New Wipe, Same Slaughter
« Reply #16 on: March 10, 2013, 03:00:04 PM »
opt lfg

octan

  • Guest
Re: March 8th, 2013 -- A New Wipe, Same Slaughter
« Reply #17 on: March 10, 2013, 06:44:00 PM »
Very good positive change for the death xp to be just 1/5 of the level.