Author Topic: Healing Cloud  (Read 23550 times)

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Re: Healing Cloud
« Reply #45 on: December 11, 2015, 01:31:48 PM »
There is multiple ways to code the proc going off. Could be a simple check on the cloud once per round will I heal yes or no. Or this check could be done per damaged character in the group. As it stood it was way OP and if it fires cure serious with legend stacked with heal boost and equipment mods it will still do around 200-300 when it fires. The element that made it most op was that it targeted the most damaged character in the group, if it checks each character that is damaged in an 8 man group it will probably spec every round in a big fight but it creates a random factor that is more balanced


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Re: Healing Shroud
« Reply #46 on: December 11, 2015, 01:57:04 PM »
Idea: Rename Healing Cloud and replace dialogue.
target: %name wraps furry manhairs across your bodice and oozes sweat across your wounds.
local: %name starts doing some pervy shit with %target.
self: You feel a boner as you make %target feel more loved.
Gauntlet:  Ah! Sustenance!

or not.


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Re: Healing Cloud
« Reply #47 on: December 11, 2015, 07:55:12 PM »
I THINK that was a haiku??


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Re: Healing Cloud
« Reply #48 on: December 11, 2015, 08:45:11 PM »
What the hell is wrong with you people?


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Re: Healing Cloud
« Reply #49 on: January 16, 2016, 03:56:42 AM »
Where should I even begin...