Do you play naked characters when you play? All this does is add another element to the equation of how people gear their casters. More slots? More saves? More healing done? If anything I see an increase in options meaning more useful gear being spread out across a smaller population. Just like lower stats make certain plus stat gear more desirable so too will this have an affect on increasing the desirability of gear that might have previously been overlooked or deemed not great.
Maybe my post wasn't clear, but I think gear becoming more important is BAD, not good as you think. It means more gap between casual and hardcore players. It means bigger difference between small and big clans. It means new players have even less chance of beating vets, regardless of how smart or creative he is, and have larger humps to get over to close that gap.
The player knowledge of gear loading zones you are talking about is just one of many types of knowledge that SHOULD determine success. Knowledge of game mechanics, how to play a class properly, tricks in pk fights, good hiding and ambushing spots, creative ways to beat a big mob, etc... All of these facets of the game, along with player skills like quick thinking and proper decision making, become less and less important as what equipment you are wearing becomes more important.
And how many players actually figure out zones to load gear for themselves? Vast majority just learn it from others or, not even that, simply follow his clan around. And making gear so important makes these players to be more "successful" than those who are actually better players. It would be nice if players can spend more time learning the game, zones, and how to play better, rather than having to forced to chase decay after decay because YOU SUCK WITHOUT THAT GEAR.